Chess course · 1200 Elo and up
Beyond the Rules
You know how the pieces move. You know the rules. You play every day. And the number just won't budge.
6. Nxd5??The knight guarding d5 is pinned to the queen, and a pinned piece isn't really defending.
6... Nxd5!This pin is relative. It breaks.
After 7.Bxd8 Bb4+ 8.Qd2 Bxd2+ 9.Kxd2 Kxd8 the queens and a bishop each come off, and White is left a knight down and a pawn up.
The rule says a pinned piece can't defend. Here it can. The course is 30 of exactly these moments.
Stuck somewhere between 1000 and 1600, grinding puzzle after puzzle, guessing right, and still nothing sticks. Below 1200 games end because a piece fell, and there is a module here that trains the check itself. Above that begins the part nobody ever taught you: not what the rule says, but when it stops being true. How the pieces move is not taught here.
$29 $12 · A yearly subscription, renews automatically, cancel in one click. Full refund within 30 days.
Every solution in the course is checked against Stockfish at depth 22, move by move.
Five ideas nobody has taught you
Every rule in chess is a shortcut, not a law of nature. A strong player doesn't know more rules than you; they know when each rule breaks. Here are five of the course's ideas, each with the sentence that says when it stops working. Inside there are 30, all of them advanced principles, each with the full explanation and a position you play out on a live board against an engine.
How you learn here
- Read the logic
Every idea is taken apart all the way down: why it works, and exactly where it collapses. Not a to-do list.
- Play it against an engine
You sit at the built-in engine and play the idea out yourself, move by move, until it lives in your fingers.
- Spot it with no hint
In the practice arena the same idea comes back unnamed and unhinted, exactly the way it arrives in a real game.
This is what it looks like inside

Every idea on a live board: the task, the rating, and whether you have solved it.

182 puzzles, filtered by rating, by idea, and by what you have left.

49 advanced terms, in Hebrew and English. No beginner definitions.
Everything inside, $12 a year
- 30ideas taken apart
- 152foundation drills, under 1200
- 30live-board positions vs an engine
- 182practice puzzles, by idea and rating
- 49advanced lexicon terms
$12 a year, and that is the whole course: the ideas, the positions, the practice arena and the lexicon, with email-link login and no password, and all your progress saved. The subscription renews automatically once a year, and canceling is one click that stops the next charge. If within 30 days it isn't moving you forward, you get all of your money back, no questions.
$29 $12 · A yearly subscription, renews automatically, cancel in one click. Full refund within 30 days.
Who this is for, and who it isn't
This is for you if
- You're stuck somewhere between 1000 and 1600, solving and solving, and the number won't move.
- You know the rules, and you feel like the strong players see something on the board that you don't.
- You want to understand why a move is right, not just memorize that it is.
- You're ready to work on a live board against an engine, not just watch a video.
This is not for you if
- You're still learning how the pieces move and what the basic terms mean. The course does not teach them.
- You're rated 1800 or above and already think at the level of these ideas.
- You're after instant tricks and overnight rating shortcuts.
- You just want to solve puzzles, without the understanding behind them.
Stop guessing. Start seeing the board.
$29 $12 · A yearly subscription, renews automatically, cancel in one click. Full refund within 30 days.
You already know how to move the pieces. Now learn to win.